Aryeh Goldsmith
Aryeh Goldsmith
Language Link
Language barriers can be very unpleasant to deal with. This is especially true during situations where people without a shared language are with each other for an extended period of time. Even more difficult is a situation where a relationship and communication are expected between the two people.
I found myself in this predicament many times while visiting my in-laws in Romania. They don’t speak English, and my knowledge of Romanian is limited. A few minutes of sitting in awkward silence is unpleasant and the unpleasantness seems to increase exponentially over time. In fact, research has shown that even just four seconds of silence can begin to produce stress and perhaps reflects our deep need to avoid social exclusion.
Language Link is a game developed to address the need for an activity to ease the tension between two people with a language barrier. It uses the difference in language as a tool for social connection. Firstly, it turns something that creates anxiety into something enjoyable. Secondly, it uses proven methods to successfully teach vocabulary. It would be frustrating for the players to connect over something that did not work well. Therefore, much research was done to provide successful memory retention.
Language Link uses mnemonics (relating one piece of information to another), repetition, and spatial memory. While the game is not a tool to become fluent in another language, it connects those with a language barrier and is incredibly successful at engraining the vocabulary learned during gameplay. The game is a good addition to other methods of language learning. The tools learned by playing the game can be implemented when furthering one’s language skills. Additionally, when players use words learned during gameplay, they mentally connect themselves to an enjoyable experience with the other person, therefore enforcing positive conditioning for future interactions.